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Good eye, I completely missed that several times it seems. Unfortunately it didnt change anything for my current project, so I will have to look...
No problem to post it (I did strip out other non related functions), but unless I missed something from your previous sample, I think it is the...
Constantforce is an interesting one, I hadn't ever seen it before. This is an interesting one, I hadn't even heard of ConstantForce before....
I appreciate the info, but that causes the same issues I had earlier, then i cant get it to hit the target anymore
Hello to whoever sees this, After many failed attempts to work this out myself, some time ago I found a script somewhere on this forum i think...
Hi, Thanks for the information. IK would be preferable, I think that would make the animations more fluently, compared to manual keyframing. As...
Hi, I hope this is the correct place to ask... Is it possible to animate an existing model (rigged fbx)? Either from within Unity or some...
awesome, you confirmed my suspicions. thanks for the info. Now of to rearange my folder structure to properly use this resources folder :s
Hi, First off, I want sure if this is applicable for the UI or Scripting sections in the forum, but here goes: This might be a silly question,...
Hi, Appreciate the assistance. I just emailed you on the address mentioned in the documentation. please don't hesitate to reply here or to the...
Hi, After checking out / dissecting your cubeman, overlay and kinectmanager script I managed to get something working. Basically it's a...
omg, *insert many very bad cursewords here*, how did I miss that. Guess I've been staring at it for to long at 2am :( Many thanks to all though :).
Hi, so far I've been pretty decent doing c# code in Unity, but this 1 stupid function WaitForSeconds, I cannot get to work, been trying this close...
Sorry, didn't mean to give you false hope for answers to your question, but wanted to let you know you pasting the code here saved my life. I've...
Yes I know its not a mesh, but it was the closest I could find to a decent example. I got ur samples and looked through them, nice work, but I...
Hi, I was wondering if it's possible to map a character mesh exactly over the user on top of the color stream with this plugin? (kinda like what...