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Hello, it's true you can modify the hierarchy using the animation window UI. However, this only allows you to modify the names of the gameobject...
Hi Brightskyway, This sounds like a good candidate for using a rigging constraint. Here you will have access to the animation stream being...
Hi all, Unfortunately, this is not a feature we support in editor. However, if you are renaming properties in scripts that you know are animated...
Hello, First apologies for leaving you hanging here with 4 bumps. From what I understand of your issue, it seems that this could be expected...
Hello @KospY, please can you let us know how many animations are in your controller and how many bones are in your rig? Thanks!