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Without a doubt I'll be buying this when it is released but in the meantime I've got a few questions. Number one, does the river tool generate...
Not 100% Gaia related but since you are posting preview's on this thread, I thought I'd ask whether or not this new shader you're working on will...
Strange, that is how what I tried and it gave me an error. I'll try again tomorrow and if it doesn't work I'll PM you with more details
This may seem like a stupid question, but how can I set a WheelController as a variable in UnityScript? With the inbuilt wheel colliders all I...
I bought this a couple of days ago and so far I'm impressed. I've got a question about camber and run time adjustments of camber. From what I've...
Can this tool used be used to make rivers that will always flow downhill, whilst still conforming to the terrain and natural looking?
You may want to make the video public. Apart from that, the waves look very nice so far. Are they hand placed or do they dynamically generate...
I haven't read through the full thread so I apologize if this question has already been answered, but is this able to create a shader that renders...
What part of Australia are you trying to recreate? Just needs to be a bit thicker and it'll be my backyard[IMG] [IMG] [IMG]
I've been looking at 3d wheel colliders and it looks like this fits the bill perfectly. Does it work the same in terms of the default...
I've got a couple more questions that came to mind about VPP. 1-Some old trucks have 2 physical gearboxes. Often there is a 5 speed gearbox with...
Great looking package so far. I've got some questions about the wheels/tires/suspension. 1: How does the wheel calculate collision, is the a ray...
What can I say, this is looking absolutely amazing, I can confidently say this is the best looking thing I've ever seen from Unity, the first 5...
Ah, I accidentally included that in my Instantiate part, nextFire time is calculated using Time.time + rateOfFire.
I am fairly sure the issue is with the roundsFired number is. When the roundsFired actually reaches three then the canFire does what it should....
I have created a script using Unityscript that makes a gun fire a certain amount of bullets everytime you pull the trigger and then requires a...
Does your wheel collider avoid the issue where a wheel will suddenly jump up on sudden terrain changes?
Reminds me of when I was in Hawaii. Do you plan on adding waves?
The terrain and art looks really nice, you have achieved a nice stylized scene. The only issue that really struck me is the nightime lighting...
Hello. My current project involves a large open terrain with various different regions each with their own distinct style. Is it possible to...