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I am currently not using iOS pro and I am looking on some optimization advice about my scene elements. Currently my scene is pretty simple I have...
This is a ruff version of what I am using now for the jumps. public void Update() { movement = Vector3.zero; //This ensures that...
What does the graveForce in your code represent?
I am reworking some code to give this a test. It looks like it definitely has potential, as for how heavy it is on processing power I guess I...
I see what your saying but, I am looking more on the lines of how to accomplish that. I am wondering if I can do it by manipulating what I have...
Right now I am working on a side scroll platformer. I am having issues creating a realistic jump. What I have now with the side scroll...
Has anyone found an reason or a solution to this issue?
I was hoping for something a bit more elegant but I think this should work. Thank You
I am working on a 2d scroll type game. The problem I am currently having is that when the character controller hits a slopped surface ( in this...
That doesn't seem to have any effect. After doing further research I found I need to have at least 1 of the object to have a rigidbody to use...
This is the code attached to the cube, which has a Box collider. using UnityEngine; using System.Collections; public class...
I somehow lost a scene I was setting up and now I am rebuilding it. The issue is this time around OnCollisionEnter is not getting called when the...
How did you solve this issue? I have a OnCollisionEnter and its never being called.
So is there any way to load images into the web player version? I have tried Images directly from my pc the web. Thank You TWest
Ah yes that was what was causing the freeze but this method has been working up until just recently without any issues. I did try: yield return...
If it helps I was using .jpg but i have tried .jpeg as well but neither seem to work.
Hello I am a bit stumped, before the 3.0 release i had this working perfectly but now it seems to freeze all i am doing is getting a string (that...
A way in which to speed up the SetPixel or SetPixels would be awesome I have a project I am using SetPixels on extensively and the only way that I...
I am have an issue when I, smooth bind an object to the joints, and import it into unity it imports about 800 away from the rest of the bound...
Any one know anything about this at all, i have a male character that doesn't have the large deformations but parts are out away from the body. I...