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We don't need nested sub-scenes, but we would want baked sub-scenes for sure. We need baked sub-scenes both for faster loading and because we need...
Okay, here's a test project to reproduce the bugs. 1. Open TestScene1.unity. Select multiple objects, it happened when I did it with Cube and...
Hey Jodon, my team REALLY wants to use AAS and we've been checking it out recently. However, even after only spending a very short time playing...
Is there a way to cancel scanning from script after calling cInput.ChangeKey()? I have set up a GUI button that I want to mimic what happens when...