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What is the best way to make fps animations for unity with arms while taking into count gun and arms animations, double handed guns, reloading...
How would one make a billy like thing with inverse kinematics. I already have the legs in blender that have joints and stuff and have it setup...
If someone can help me by giving me a video, or article, or even a basic script or just idea on how this could work that would be progress. I am...
I am building a game where you can make modular parts and turn them into vehicles. I've tried looking everywhere but I cant find a single article...