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Anyone ?
So I have wall objects that have prefixed 6 possible types of wall textures, and one floor object with prefixed 6 possible types of floor...
Hi, I am using Perception package of the camera and HDRP pipeline to capture depth maps from my images, and would like to know which kind of...
Thanks, I figured it out, here is my opened issue on this on Github: Depth map recording using AOV Image Sequence only working on 2020.3.7f1 ·...
Hello, I came to a really specific problem recently which I have no idea how to approach anymore. I have a codebase which should be generating...
Nevermind, please provide me with some sample code if possible
I have a script which creates randomly objects around the surface and destroys them afterwards (SimulationManager.cs) and is attached to unused...
Yes, exactly that, I want to have a mask of it in that case. My idea was to call instance segmentation each time for each object and disable...
Hi, So far what I saw is that Instance segmentation is able to give 2d camera view of the objects included, but I do not see is there any way to...