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I wrote you email, but there no answer yet :)
We have the next exception NullReferenceException: Object reference not set to an instance of an object. AudioClipOptimizer.CachedName...
Hello, is there right way for unload MasterAudio Instance? (And unload all loaded addressables) We reload the game if an exception raised during...
We liked Automated QA. We found a problem in current version. In our environment if you try record next scenario: Click Button_1 Click Button_2...
Looks like the plugin is broken in 2018.4.6f1 for iOS. I can't make any input with keyboard. It works fine in 2018.4.3f1. Do somebody have quick...
Assembly Definition is a very useful feature. But with this problem we need to rollback to default assemblies. Unity guys, please fix this!
I launching play tests via this command: C:\Unity\Unity_2017_4_1f1\Editor\Unity.exe -buildTarget android -projectPath C:\Projects\Game\GameUnity...
Any comments from Unity? It was very useful.
I needed to show progress of loading of engine files (.mem, .js). But by default Unity shows progress only for .data file. So, I patched...
I thought you can it easily reproduce, but ok. I have Unity 5.3.2f. While exporting clean NodeCanvas 2.4.2 project to Windows Store Apps 8.1 I...
We have some problems with execution nodecanvas in Windows Store Platform (Use Net Core). I tried to switch nodecanvas to last version (2.3.8 ->...
Hello! If I create state like this: public class MyState : FSMState { override protected void OnInit(){ Debug.Log ("Init"); }...
In my case, I forgot commit UnityAnalyticsManager.asset... File -> Save Project (>.<) Sorry
I started use analytics from 5.2 and cloud build just stoped compile my build with same error. The name `Analytics' does not exist in the current...
Thank you!
Hello! How to start DialogueTree from FSM? I created standard action Start Dialogue Tree but I can't choose DialogueTree for running (drag'n'drop...
OK, thanks Found a simple way to visualize cost of cells. You need to add next lines to GridVisualizer :: DrawLayout in inner loop: #if...
Hello, Is there proper way to: 1. Add cost by collider to cells (like Dynamic Obstacles but instead of blocking cells just increase cost of...
Test scene WebGL export is works fine (after I replaced UNITY_IPHONE to UNITY_WEBGL) in Unity b20. But I stuck at next simple fragment that I...