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What things are specifically different for SVG Importer?
+1
There's nothing obvious in the SVG Importer documentation to fix the imcompatibility issue with URP. [IMG] The gradient texture is basically...
Seems like SVG Importer doesn't work with Universal Render Pipeline. Gradient texture doesn't get either generated properly or the texture...
Lights do not only effect objects in a selected Culling Mask instead they effect to all objects. This could be a bug in the URP shader implementation?