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Make a folder in the same folder as Assets, called "libs" or something. Put your support libs in there, then in a [PostProcessBuild] or Post...
Try a different browser? That's what "fixed" it for me.
Many people are still having this issue. ---edit--- Using Edge instead of Firefox may have fixed this for us. Still dumped to landing page, but...
Here's the latest "Made With Unity" animation in my Catty Voices "series". Not much hand animation. Uses 2D IK and some scripting driven by...
Just don't use Mirror. Unity sums it up pretty succinctly in the document attached to this blog post, though they're more kind in the blog post...
Don't feed trolls plz.
WIP, but I use ASP.NET Core for identity (mine is google social login only, but in general will work with other providers or authentication...
Hello again new friend. Sure, let's pretend you do need this spelled out in detail? Complaining would hopefully just be ignored. An actual...
Are you complaining or asking a question? It's already been answered, just like your last question.
This is where I start to question the point of this workflow at all. Would it be possible (and easier?) to simply have two prefabs, ECS and non?...
Software is not something you "try", unless trying means actually testing its suitability for your use cases. Testing, let alone integrating, a...
Been a while since I bothered to naysay Mirror... It'll take you longer than you think, so you have time. Use UNET or Mirror, they're both...
Seems they're saying the profiler will be in its own process. Should help with Editor responsiveness.
It's not gone. LLAPI was never removed and HLAPI is a package now. Window->Package Manager Then install Multiplayer HLAPI
I'm on 2019.1. This used to work in 2018.2 or so. I could put an animator on them and record clips or timeline tracks to move the limbs and things...
Yep. that'll be good for a wholesale change to a from one material to another, but won't let me change their exposed properties as I understand...
Um, not really, I can't find the original documentation and don't see what I'm looking for in v1. I had a foggy memory of there being a public...
Is there an equivalent to the properties for in v1? I want to trigger an event and none of the component types look particularly suited for that.
That's what old timers would call a "nice hack"
I've dabbled with a few of the networking solutions for Unity but worked mostly with HLAPI in my personal projects for the last 4 years. After all...