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Ok cool I'll try that out thanks so much
Hi thanks for the help, I checked with them and I also realized that the Heathen Tools don't use the standard network manager and they have their...
Hi I think I've narrowed it down to line 1659 if(!NetworkManager.singleton.client.handlers.ContainsKey(MsgType.SmoothSyncFromServerToNonOwners))...
Hi, I'm getting this error whenever I spawn in my player (I'm using a custom spawning method that spawns them after the scene loads when the...
I don't have a final fix for it yet but this post helped me get into the right direction....
Okay, thanks for the reply i will look into it and see if i can Frankenstein something together lol.
I have the scripts in my game now but i'm confused on how to let players select their character in the lobby and have the lobby manager load them...
Thanks for the help i will test this with my project soon.
I have 4 players prefabs in a list and in singleplayer the user can cycle through and pick a character and it will load it into the game but does...
This is my current script, i want the enemy to pick a random or nearby player from an array and move towards them but i can't figure out how to do...