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What would be helpful is to have access to the material/shader used to draw the Z buffer for the occlusion. We could make that a shadow catcher so...
Agreed. I have the same problem. Offset just makes the problem move up. We really kind of want the detected ground plane not to be considered...
Resolved this with requesting it be disabled. occlusionManager.requestedEnvironmentDepthMode =...
It looks like you are instantiating the two sub objects again after you find them in the prefab. You shouldn't do that. You should just assign the...
The new AR Occlusion feature is really great but we want to offer users ability to turn it off and on dynamically. Sometimes it is good but...
It is a direct crash on device in android studio. Here is the crash log though it is not that helpful it seems. It does mention ARCore which is...
I believe this is a direct crash on device. Not coming from diagnostics. But I will verify. The issue should be fixed in 2019.4.21f then as that...
Tomas, We are seeing the same crash on Pixel and Galaxy phones. We upgraded to 2019.4.21f1 and are running minimum SDK 24. The error is "Using...
Android / iOS
Hi Stefan, I saw message from 2017 about lack of AAC support. Is there any recent updates on this? We want to integrate iHeartRadio support into...
We are having this problem also with a clean import of the ARFoundation, ARKit, ARCore packages in all versions of 2018.3 we have tried. We are...
Thanks. Will do. I also found out that by setting iTunesFileSharing I can access the files remotely.
Has anyone got it to work on iOS so you can move a video from the private app location where it is stored to a public location you can access like...
You can't generate new blend shapes. Those come direct from the Apple ARKit system and are determined by the parametric model they have for the...
Got it really close by modifying the YUV_Shader to do a projection. The scale in X is slightly off so I suspect the screen aspect ration is not...
Made some progress on this. By default the video is set up on the YUVMaterial and is handled by the YUVShader. You can set it up so the material...
Has anyone been able to manipulate the face mesh via shader from the ARKit Face system? By default Unity puts the video on the background and...
It is available in this sample from Apple as an OBJ file. https://developer.apple.com/documentation/arkit/creating_face-based_ar_experiences
We also have need of being able to specify the filename for the saved video. I don't really need to save the full path but want to change the...
Does anyone know how to get the parametric face generated by ARKit as an FBX somewhere so we can use it as a template in DCC tool for making new...