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I founded one solution which might work for all cases. 1. Just start any version of VS separately from Unity. 2. Open solution file which is...
Hi :) Thanks for this asset! Just one question about Curve demo, this with Bezier moving lines. https://starscenesoftware.com/vectrositydemo5.html...
Hi :) I was getting the same error like you described, and I FIXED IT! :) My InputField was inside Canvas which had PixelPerfect option checked...
Hi :) current version is 5.6.7f1 and it was hapening in all version before.
Hi :) I had previously error in asset on scene load and I finally founded what was the issue and it is FIXED NOW! :) Error was: Assertion failed...
This worked for me, for saving all objects into file, always in same order :D Transform[] all_transforms =...
I tried on other computer, older one :) all is perfect!!! It looks like there is problem on my local machine.
Hi :) there is a method inside YoutubePlayer class - OnApplicationPause. That could be a cause. I think I tried before to disable it somehow, but...
Yes, it is enabled, and even photon itself is setting it to enabled, from code. It is just confusing that photon is receiving event to disconnect...
Hi to all :) I have one issue with using Youtube player inside application and PhotonNetworking together. I am getting after some short time...
Great!!!
I tested this asset in my game! :) it is better then I expected :) My only suggestion is for some meshes to be closed from all sides. Most of them...
Fantastic asset !!! :) will buy it as soon as possible. I saw that there are also examples with physics, rockets, hover etc. Is there also some...
@chingwa Yes, it looks like issue with this Unity version, I was hopping someone faced with this issue in this version of Unity with Suimono...
Thanks for help! :) it is working now. Just one question more about one constant error in unity which I am getting. Error is : Assertion failed...
Hello :) I have question about reflected lights. How to achieve this effect on water? I looks like lights are not reflected in my scene... where I...
This is funtastic! I tried it and works perfect! Thank you very much! ;)
Hi :) It is not working with scattering effect from Time of Day system. Water from standard assets works fine with the same effect.
Hi :) I have problem with enabling fog on the water. It simply not react on any fog type? Is it possible to enable fog?
Hi! Thanks for fast replay. I have following situation. I have scene and levels are defined in text file. In scene before Play, in editor there...