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Thanks, Smag. but what is the shader's name? I think masking can do cleaning thing.
Hey, guys. I am looking for some methods to clean windows. It looks like there is a window with much mist. And if I touch the screen and draw...
Hey, thank UNITY3D, it helps me a lot. And I finish my 1st Unity game NUMS, very simple. You can find it from...
Hi, Guys, I am a beginner, so I want to ask 2 simple questions. 1. Why my textures are blur(not in remote). I created a cube(32*32*32) and gave...
Hey, guys. I want to read the binary files from assets folder. but I cant find any function can use. Do you know how can I do that? Very...
Hi, everyone, was there anyone get this error: Texture import error [Asset/xxx/xxx/xxx.psd] : Texture import error [Asset/xxx/xxx/xxx.psd] and...
almar, thank you very much. The position I mean is the real position in the world. For example, when I move the remote from left to right...
Hi, bliprob. I am doing a project on PC which using the uniwii plugin. But I have some troubles, can you give me some suggestions please. 1....
My God. It will be a lot of levels in one project. And I think the last loading the true game level will stop the animation, because iPhone...
Hey, guys. I want to make a loading screen which containing some animation and progress bar. I tried Loadlevel() and LoadlevelAdditive(). These...
Thanks. @dreamora Yes. I use GUIManager Script. but the script didnt combine the texts into 1 drawcall. Maybe I missed some important steps....
Hi, everyone. I know there are many guys know how to optimize the iphone application. So please give me some suggestion about optimization....
My application got a very strange trouble. I used 2 custom GUI Styles in GUISkin. In Menu screen, everything is ok(I can use the 2nd GUIStyle)....
Absolutely no null-pointer. Everything was running normally in Editor. I think my screen is not heavy, just a simply game. It was fine before I...
Hi, everyone. I got an very strange problem. After I "Build and Go" my application, I ran this app in my iPhone device. There had a problem...
I have a same question. And, @Eric5h5, Could you tell us where can we find the developer section? Link? Thanks. -enmeii
Hi, guys. I am using the script GUIManager download from here. But I don't know why the quality is too low. I have changed the Project Quality...
I think 2 same components would make the same problem, too. Because the reseaon is "Skinned Mesh Renderer", you can't add 2 "Skinned Mesh...
NO, I tried in this way. But I got a warning : "Cant add component 'SkinnedMeshRenderer' because such a component is already added to the gameobject."
@ifan, the draw-call of your project looks too much. I heard if the draw-call number bigger than 30, the fps would be half. another question...