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After some testing, a not-ideal fix is just to revert all changes to the affected prefab variant. (From the top part in the inspector, Overrides...
2018.4.10 LTS Hi all. I'm encountering a problem where the order of GameObjects in a base prefab's hierarchy is being rearranged in its variants....
@Velo222 I was also encountering a NullReferenceException in AutoSync.cs at line 234. I fixed the issue by changing the audio file to the format...