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One issue people seem to have had with XCode and Unity5 is with Automatic Reference Counting, resulting in errors like: error: 'retain' is...
Alright; I managed to get it building by excluding certain scenes. Now to find out why those scenes are causing it to hang -- Thanks again for the...
After making that change, I haven't had a failed build, but I have instead had it cancel & restart several times. Any idea what that's about?
Sorry for the delay, and thanks for your help so far! Creepgin: That's a good insight (I wasn't entirely certain at what point the project...
I did make as sure as possible all six of my scenes were checked. The buildsettings.asset file is binary so I can only assume it's being updated...
I am attempting to use UCB to streamline my build process by combining iOS and Android deployment. Both build processes appear to work with the...