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For around a year now I've been trying to figure out why untracked memory is so high (fixing the memory that I can track was quite straight...
I've been using Unity for a decade now, the Hold On screen is so common that it became white noise in my brain, I automatically open the browser...
I was wondering how relevant that was, I was unsure if I had to focus on that or on the last line of the crash stuff "ncryptsslp.dll:", I will...
One of our tester's game is regularly crashing, it happens daily multiple times per day, this is quite recent so it seems to be for something that...
Steam yes, I wasn't aware that incontrol needed extra configuration on Steam itself, nothing in their page about that as far as I can tell, but...
unfortunately I'm quite clueless as to why this is happening, we never had any issue at all and we have been using lights since they came out 4...
Thanks @DavidTeo! Thank you so much for answering, I tried to gather as much as possible. But isn't URP for 3D, as mentioned this is a 2D game....
We just released our game, we saw on some streams that some players are playing without lights, very few, but we definitely saw that happening,...
Hi, I sent an email yesterday but this is quite urgent for us so trying here too: we have been using Incontrol for years while developing, upon...
I saw that the issue is with the unicode not the font tag, text mesh doesn't seem to recognise unicodes added at runtime
This shows up on google when looking for examples, so to help future generations: // assign your font public TMP_FontAsset...
I have a TextMeshProGui font that are icons, I added it to the "Fonts & Materials" folder and got it to work when needed with the "font" tag, this...
This is similar to a comparison that I have been doing, in the past decade tools to create things without any need of code exploded, Unity itself...
This is something I have been discussing a lot lately, I really would like to know the community's position on using A.I. to generate game assets...
This is old but I came in here with the same issue and the solutions did not work for me, what fixed: I ended up fixing it by importing this...
thanks for this awesome asset @pbhogan , When the user loads the game we have a text that shows the bindings, this switch to keyboard or...
I can't tell, I have 0 clue of how hand write shaders and relied heavily on shader graph since it came out, and that hit hard when we started...
Found the reason, another developer added those sprites to an Atlas so the shader stopped working, he wasn't aware of that, I will never quite...
I have a shader replacing some colors, it was working perfectly but I didn't used it for a some months and now I find it not working during play...
An empty scene in between seems to make no difference unfortunately, both empty scenes get a lot of reserved memory when loaded in a row