A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Unity IAP 4.5.0 is now available. Install via the Package Manager. Please note that for Unity 2021+, until this package is considered "verified"...
Hi! We agree that this was problematic as it removed some control from the devs. In IAP 4.3.0 we have added the method...
Hi! Just to be clear, the next version of the IAP package which will be releasing really soon will contain a callback for the Google Play Store...
Unity IAP 4.1.5 is now available. Install via the Package Manager. Please note that for Unity 2021+, until this package is considered "verified"...
Unity IAP 4.2.0-pre.2 is now available. Install via the Package Manager. Please note that for Unity 2021+, since this version is a "preview",you...
Unity IAP 4.2.0-pre.1 is now available. Install via the Package Manager. Please note that for Unity 2021+, since this version is a "preview",you...
Hi @makaka-org, I am happy to say that this issue will be resolved with the next release of IAP (version 4.0.1). IAP will try to reinitialize in...
The IAP 3.2.3 update contains the fix:)
Hi @bardia68 another solution would be to use the GooglePlayExtension.IsPurchasedProductDeferred API. So in your ProcessPurchase function, you...
@robbgray @ZeN12 FYI Unity version 3.2.3 has been released and contains the fix:)...
Do you mind clarifying if you are using any store-specific ids?
It should always pass a store-specific id. When you don't specify a store-specific id, we set the store-specific id to be the same as the product...
I suspect that you are adding empty store-specific ids. Try changing line 37 in Hantu_IAPConfigurationHelper.cs from...
Hi densy07, I have looked at your issue. Are you using codeless? If not, can you share your IAP initialization method? When no store-specific id...
Hi, I have looked into your problem and the issue should be fixed in the next release. In the meantime, a workaround would be to consume the...