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Checking back in on my "disappearing trees" on builds when using the MM2 integration, I've narrowed the issue down to the Occlusion Culling...
Thanks. My project is a little too big to send but let me play around with it to see if I can repeat the issue in a fresh project using the same...
Is there a chance this same issue would be affecting Unity 2020.3 as well? I’m having an issue with tree and object instances glitching in and out...
Quick. Add all of the things to your wishlist, just in case. :)
I've noticed that sometimes just changing the location of a door on a prefab is enough to alter the Dungeon even with the same seed. So if you...