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Hi, we recently try an export of our game to WebGL just to test the performance, fix any issue that don't match with WebGL generation. And we...
Hi, I have a quite simple question cause there is no documentation on this in Unity website. How is created the apk by the engine ? I mean in...
Hi, I just update my project with the new facebook SDK 6.2.2. I was on 6.1 before. Now when I build my project and try to log on Facebook on my...
Hi, when we try to build with Unity 4.6.5f1 & IL2CPP & XCODE 6 we have some errors but one is always here : The problem seems to be this one :...
ok. At least it's clear ;). Thanks again for the answer !
We are currently using Unity 4.6.1, the last version that allow us to build in flash. But the class AnimatorInfo seems available in Flash build so...
Hi, we currently work on a web version of our game. In flash cause WebGL is not enough stable for us. And use unity Webplayer is not a valid...
Yeah I read the documentation it's just the way to do that is weird for me. Why don't set it to "true" if a Wifi module is detected ?! It could be...
Hi, if a Unity developer is in the neighbourhood an explanation could be nice. I use this "Application.internetReachability" in a switch case to...
I have an issue on Unity 4.6.3f1 with width and height inverted on Android. If I'm in landscape, the width value is 320 and the height is 640 (for...
All my fixes were fine or not ? Just to know if all was good for ya ;)
Thanks for your answer @phil-Unity ! That explain a lot of things :) Oh so just one more thing : Use a CanvasGroup to hide all the elements with...
@phil-Unity & @Tim C I work on a custom system too and this is quite painfull to not inherits from Renderer. My system was using the...
Hi, someone have issues with recttransform values driven by canvas ? I want to get the "width / height" values from a RectTransform component...
Sorry for my lack of answer ! I'll send all my modification to @AnomalusUndrdog today or tomorow !
With the new version there is an issue (that we didn't have with the old one). We use a custom builder (for a while now) and with your last...
Thx @JoshPeterson and good job to the UE IL2CPP team ;).
Is there a list of all fixes on IL2CPP ? :)
Hi, I just fixed all the problem for the 5.0 unity version with Build Report Tools. Anomalus, can I send you the files who were involved ? And...
I just want to know when will you release the p4 IL2CPP unity version ? Or maybe you'll release it in a later patch ?