A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I have a question similar to pigglet. I have two identical models, one with a regular mesh renderer but changed with a custom effect (mesh A) and...
It's great that you made these changes. Thank you! I have different question - is it possible to make the value stay at 100 when the bone passes...
Could you make your asset support negative morph values and custom morph ranges? (eg -200, 200) Without it I won't be able to use it.
Are there any solutions? This error still appears in the 2019.2.19 version...
Okay, I've fixed it. The problem was in the model's hierarchy. Thanks anyway. The asset is great.
Yes, I did that, however, my character has just one skinned mesh with multiple materials and it animates badly. Can I fix this somehow?
Hello @olix4242 I have a problem with animations of characters that have multiple materials on the skinned mesh. They're jittering in Deckard....
Yes this shader looks like it has been abandoned. Or maybe you could consider writing a short set of tips on how to integrate DQ with custom...
I read in another thread that you have a solution for integrating DQ with Pre-Integrated Skin Shader. Could you write what needs to be changed?
Hello, I know it's annoying, but I also would like to ask you for UCS update. I've changed refrences but its still don't work well. If you dont...