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This did it for me, only, read "Unity" as "Unity Hub".
Using TMP_Text.preferredWidth did the trick for me. Thanks a ton @sergiusz308 :D
Seven - years - later...
Thank the Maker for you sir, I can't believe the setting to enable Ads got auto switched off. Been banging my head on this for days and just ran...
Are you sure you're not Mark Hamill ;)
Had to switch to windowed mode, share the screen, then switch back to full-screen mode and that worked for us =)
I was experiencing the same error with or without Remote Config, setting the Managed Stripping Level from High to Medium was the solution for me.
To everyone not dealing with a more severe version of this issue, try updating Unity Ads to v3.x.x first - that's fixed it for me every time.
Just ran into this and was able to get over it by deleting the ~/AppData/Local/Unity/cache directory, after that the project resolved its...
Just spent 3 days debugging this same problem, and while disabling Metal worked for a short time the error reappeared even with only OpenGLES...
Thanks for the excellent help @N3uRo, it's most appreciated. For everyone else, my problem appears to be the result of a conflict with another...
Sent :) ty
@N3uRo FIrst off, thanks so much for your excellent support so far. Currently, everything is now working great in the UnityEditor, but in a...
@N3uRo Ahh-ha! :) I misunderstood you, thank you for the clarification. To answer your question, for this particular case, when a node of a...
@N3uRo - I just attempted to update an existing node to change its uid and a user reference, and am getting the following error;...
@N3uRo Thanks!! :D
@N3uRo How do I go about accessing custom node fields after I have retrieved the DrupalNodeData object from OnNodeRetrieved event?
@N3uRo -- That fixed it =) tyvm!
@N3uRo Thanks for the great asset, it seems to be exactly what I'm looking for, and I am able to create and retrieve new users and nodes....
I just ran into this problem this week and have been beating my head against my desk over it, finally I ran across the following thread...