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Hi there, A quick query - I have successfully baked a scene inside Unity. However, when I come back to re open the project a week or so later,...
Many thanks for that! I will give it a shot. It looks like the nicest way of handling it. Thanks again.
Hello there, The Unity standard shader is causing me some problems with its lack of ability to set Occlusion to use a secondary UV Map. In this...
Hi, I have not. Good plan, I shall post it there also. Thanks for that!
I would recommend baking on 0.01, or 0.001 so long as you have optimized UV shell layouts across all of the scene objects.
Have you tried using Flat Iron? http://www.texturebaking.com/features/
Thanks for sharing that, very useful document indeed!
Just a few possible thoughts - Have you tested the "Scale in Lightmap" option within Lighting>Object? Maybe make the door frames a larger scale...
Within Object, setting "Scale In Lightmap" to an object to 1e+07 (basically infinite) seems to force Enlighten to fill the UV space on a per...
Baked UVs Baked UVs are extracted from the imported mesh and used “as-is”. They are scaled to accommodate the desired resolution. The baking...
I have just posted on the forum now, regarding Enlighten UV layout & Bake issues. Having just seen this post, I believe I am having the same...
Hello there, I am having a few problems with Baking with Enlighten. Typically, I avoid Baking with the engine at all costs. However, I have a...
Released today on Pluralsight Creative Unity 5 - Enlighten Tutorial Released Today...
Certainly yes I shall go ahead and do that :) I didn't know that! interesting to hear. That is a good point yes, if we decide to go down the...
We have been having nightmares here getting a reasonable result from Baked GI. In some instances, we need to deploy changes to content in less...
The current major limitation with the Enlighten integration is the lack of Dynamic lighting. For example, We would like to Bake our scenes 'Medium...
Example
Throughout this Unity tutorial, we'll develop a workflow between Maya and Unity 3D. By doing so, we can create realistic environments with various...
Hi guys, check out the following tutorial on how to best assemble a scene for Interior work -...