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Hello, new update looks great! I used it before with RCC integration. Will it still support RCC? Thank you!
I've uMMORPG Classic and I think the biggest deficiency of the package is a proper multiple zones (scenes) support. I will not buy uMMORPG CE...
Hello again, Thank you for your kind reply. I've one more question. Can I add list elements to table as columns?
Hello @bourriquet , Thank you for this great asset. I want to add columns at runtime (via script), is it possible?
I'm also waiting for this feature. I hope we don't have to wait too long.
Hello again, Is there a built-in way to use Screen Shake Effect with Cinemachine? Or should I override the Camera Controller? @reuno are you...
Hello, Thank you for your quick answer. I've been trying your suggestions for in the past few days but I can't figure it out with your way. I've...
Hello, Is this a bug? Do you have any suggestions for this situation? [MEDIA]
Bump! Can you find a solution? I've the same problem (2017.4.1f1).
Hi, I'm using Unity 5.3.6 for creating mobile games. I think, it's stable enough. I want to start a new project for desktop platforms but I'm...
Hi, I write a function in Purchaser.cs public void my_restoring_function() { bool restore =...
Hello everyone, I'm currently working on mobile racing game. I have a brake lighting system. Here my script: for(int i =0; i <...
Hi, I try to make an car game. Here my wheel colliders settings:http://i.imgur.com/nr60fIw.jpg?1 Here a video about the problem: [MEDIA] Here...
When I build and play: http://i.imgur.com/g8hzdrg.png http://i.imgur.com/ONKd0eF.png http://i.imgur.com/ZdpKsmn.png When camera look the...
Any updates? We want to release our game but still waiting for your answer.
Yes, I send with my project folder and .apk file. Case number: 698578
I build without skybox, I build without UI Canvas, I build with Legacy Vertex Lit (Rendering Path), I build with Legacy Shaders/Diffuse, I build...
Firstly thank you so much LAiKA787SV. It's awesome. But not working on android platform. On PC/Mac & Linux Standalone platform: [ATTACH] On...