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I had decided that it would be best to use TDs Pivot blend trees with the BWRS motion code. I had this working as a test. Then TD was good enough...
Hi folks, Hope someone can advise. I've until recently been using BWRS for both my player character and my NPCs. This is because I am using nav...
I get this quite a lot with 2017.4, it's a real pain. For me, it affects when the game is running and in the editor.
I recently got this and it's been a "curve". Hopefully what I went through will help others noobs lol. I have a simple scene with a terrain with...
Hi @jmunozar, thanks for coming back to me, will check out your various products again but yes I now think your Pro Material Combiner ++ is what I...
Will you ever release a trial version that works with skinned mesh renderers? Am interested for my high poly count skinned-meshes but can't test...
I'm building a project which has a central character that has many clothing/skinning options. For example, a dozen hair-styles to choose from, a...