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Can you please explain why you have not responded to my thread asking the same question, or why my ticket has not had a response since early...
Yup, another month another issue. This time my balance has decreased but there is no associated/new invoice, and also the existing invoices from...
Almost the exact same experience here but with much smaller amounts. I dont have a threshold set, noticed the balance go down in Jan, its now...
1. I had a balane of $24 which decreased to $6 and then again decreased to $3 at or around January 2024 2. I have not received any payments for...
I want to get a current view on how many other developers are having issues with their Available Balance in the Unity Cloud Dashboard. These...
bump. Whats happening Unity? Why are you ignoring these issues?
Where do you see the message ""The account was blocked by a Tipalti operator." ? I would like to check this on my side (I dont see any obvious...
Yes this link doesnt work properly. I have also highlighted in the emails I have sent, which have not been replied to. I trust its on a backlog...
I'm not using PayPal but have listed the details for my bank, in South Africa. Nothing has been received, no payments have been processed, and the...
You know hearing this is sad, but at least I know now that its not just me they are ignoring - it seems like this is the policy they have taken....
Is anyone from Unity going to address this problem or is perpetual silence really seen as the only solution here? I am not going to simply go away...
Great but what I need to know is what's going to happen to the $21 that was 'invoiced' in December and a) no longer appears in my available...
The next step honestly is to get this onto the radar of the major content creators so that the game dev community can be made more generally aware...
Firstly, I have raised a ticket about this over a week ago, which after an initially prompt reply asking for my Organization ID, is now being...
Hi, Im busy trying to work out how to retrospectively add IAP for a 'No Ad' option to my game. I see that in the sample project from this...
Ok. It looks like if I move this code: if (Input.GetMouseButton(1)) { Debug.Log("Im catching this input");...
Cheers Kurt. From reading my code you will see that I am making use of Debug.Log, and from doing so I can tell that the 'Rotate' code does not run...
I am trying to rotate 2D objects in my scene any time you press the right mouse button on the object. You can also drag the objects around the...
I see what you mean here. So its a pointless piece of code. That said, the fact remains, I get notifications displaying correctly and working...
Not sure which line of code you are referring to //Remove notifications that have already been displayed to your players...