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I made a outline as a Fullscreen post process efect for use only in the characthers (Using an outline Layer for this) for better color...
I'm trying to add support for a Pen Display for a 3D streaming environment to use in my future Livestreams, But only when the application (Only...
I Recently Got a DualSense controler for training some code related things with it's gyroscope an touchpadControlls, but i'm having trouble...
If you're using R2 to zoom in, and L2 to zoom out, you can make an input action with a positive and negative value in regards to both triggers,...
Thanks for the answer, Since the other elements seemed to work correctly (Or I was thinking too much in the old editor window way to do it), then...
That's why I believe is actually a Bug, because I made the UI Button In the UI document already, but aparently it wasn't able to identify it, even...
Since the default parameter for the Q<T>() is null, it returns the same error in the same line (BotaoTrigger.clicked += TypeTest; )
The Null Reference is in the line that assigns the function do the clicked event. This line delivers the button object with the button visual in...
I am trying to create a editor Tool for testings of my dialog system, and I need to assign a button to test this functions, but for some reason I...
I'm working on a dialog system, and I am currently working o the type system, and trying to work using transparency in the characthers (To avoid...
I'm making a dialog system do work in my projects, with a word wrapping system for when typying dialogs using text mesh pro, but I found something...
Since this class is just used to store some datas like strings and some asset references, and there are no extensions or intefaces in the data...
Basicaly some fields not showing up in some situations. It seems to work properly with contents inside of the Scriptable object, Except the custom...
I'm trying to make a custom inspector to an dialogue system just to hide some things I isn't using to that dialogue in specific. For that dialogue...
I'm trying to reference a scene in some wat to make some tests. But for some reason the funcions GetSceneByBuildIndex and GetSceneByName always...
Since I learned that unity main function like start and awake can be assyncronous and/or corroutines, i've been questioning how I can use it in an...
I see... Thanks a Lot for the feedback. Fortunately I have a save system mostly done (Discovered This while searching some issues applying my...
I suddenly found out that you can edit data from a prefab just referencing it. With this I had the idea to use it as a persistent data holder to...
I'm using plastic SCM but Unity Still Trying to use Collab.