A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
yes @m0nkeybl1tz exactly. Just one thing : the passthrough won't work from the editor for now. You need to build the project on the Quest.
Hey @ChickenVegetable I got 60 fps thanks to this : QualitySettings.vSyncCount = 0; Application.targetFrameRate = 60; But...
Thanks @andyb-unity . Yes indeed, the feather won't work properly on Pico's OpenXR passthrough nor ARFoundation on a phone. If it can help, the...
Yes you can @Extrys , using OpenXR + Unity XR Interaction toolkit AND Meta or Pico OpenXR plugins (not sure for HTC's VIVE XR Elite though) • If...
Oh that's so cool thanks a lot for your hard work ! Sure i'll test tomorrow and update this post. Edit : I was in 0.1.2 indeed. Btw, I noticed...
Hey XR guys ! I don't know if this is a known issue, or something i'm missing, but when using XRI samples with ARFoundation MR presets (for a...
Hello everybody ! I'm looking for a solution since a few weeks, but since I'm not great a shader programming, I can't manage to get it work so...
Hi Unity team, Do you have some updates / tips for this ? To me the most important interaction would be 1. Teleport gesture - aim an arc and the...
@ericprovencher 's workaround worked fine for me : I was able to remove everyting related to meta stuff but Meta OpenXR package and now...
Same issue here with RPI4 and Lineage OS or Emteria 13
Hello ! I wanted to upgrade my multiplayer project from 2021.3.29f1 to 2022.3.4f1, so I had to switch from Unet(deprecated) to Unity transport....
Hi @unity_andrewc and thanks for your fast answer. Since I wanted to develop the same experience both in VR and AR without changing anything in...
Hey everybody ! I encountered a permission issue when submitting my project that uses OpenXR, Meta and ARFoundation libraries. I think Meta's...
Hello, bump ! I'm also looking for a solution to achieve this kind of effect : (from Meta's colocation VR samples) [ATTACH] The tracked user...
So here's a little update regarding your advice @Thomas-Mountainborn : • One RIG like you said, based on the Complete XR Origin Hands Set Up...
I just built v51 and it worked fine with the exact same configuration as mentionned above.
Okay thanks for this. I think teachers won't use it if they have to make an hotspot. I guess i'll stick with Unity Netcode for gameobjects. I'm...
Will try this and keep you updated about the rig hierarchy, thanks @Thomas-Mountainborn ! ;)
Hey ! I was wondering after following many tutorials what was the best solution the get a passthough experience for both Meta and Pico users....
Hey friends, I join the conservation since I have a small related question : I'd like to make a local coop OpenXR based training module. I...