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Thanks. How to rewrite this code: jo = new AndroidJavaObject("java.lang.String", "some_string"); my_text.text= jo.Call<string>("toString"); To...
I found the answer to second question: void Update () { my_text.text = jo.Call<string>("toString"); }
Let see on this code: using UnityEngine; using System.Collections; public class javause : MonoBehaviour { public UnityEngine.UI.Text...
I described my solution of 'Unable to convert classes to dex format' here...