A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
I too just came about this thread because I'm very sick and tired of Untiy having the same broken wheelcolliders for a decade. The commented code...
You should really look at tutorials and the documentation before you ask such unneccessary beginner questions online....
Nevermind, I figured it out just now. Using the texcoord.y value in appdata_full and muliplying it with the greyscale value of the scrolling...
Thank you very much! :D Yes, that's why I left the Answers Forum. 100 duplicates of the same "how to rotate object" question every day and most...
The mesh is 50x1x50 units. Wow, I haven't even thought about the actual tiling of the texture, I somehow assumed it would automatically use the...
Sorry, maybe I should have included the noise texture as well. It is actually not what I want, the texture used for this was: [ATTACH] It is...
Thanks for the help. Yes I wanted to use the vertex xz, that was a typo. I'm currently trying to understand the world-local conversions.. I...
Thanks for the suggestions! By the way, I'm not using the same grass texture (not even that texture I used for the images) on every mesh like you...
Hi, I'm currently looking to add a functionality to a shader, if possible, that adds color varation to my existing grass meshes. Disclaimer: I am...
Oh, thanks for noticing me! I guess it's only fair for you to decide this ^^ I found EnviroSpawn on the store, which has a free version, and with...
So, are you going to release a free version with stripped features? In the beginning you yourself feeled like it should be free entirely, then 5$,...
Hi, while I have no answer to your question, I've notíced today that all reflection probes suddenly seem to have bloom and the "sunray" image...
This is still an unadressed problem in 2017 with Unity 5.6. FPSController (which I used for the first time out of lazyness, I usually test with...
Oh my god. It seems I found a "solution". I had to set the max lod level to 0. This makes no logical sense, as "maximum lod level" translates (in...
Hi guys, today I came across the same problem. Lod groups are always culling, even though the camera icon displays the distance properly in the...
This is F***ing annoying. This keeps happening randomly. A few months back I could get out of it by rage-clicking around in the scene view, but...
Thank you for the reply, I wasn'tsure exactly was causing this behaviour, because I DID assign the particles to be rendered before the glass. What...
Hi guys! I was working on a bathroom scene, I used the Refraction Shader from the Standard Assets ("FX/Glass/Stained BumpDistort") and the normal...
One of the main reasons was that spot lights had that internal (not accessible or changeable for anybody) value set to ~0.2. They had that...
The adjustable near clipping plane was only recently introduced, I did some mailing with a Unity Employee and I thought they were only applying...