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Sorry for the late reply, but yeah, I was using Undo.RegiserCompleteObjectUndo like u said before, but it would have been better if it happened...
TLDR Version- I want to know whats the best way to display Propertyfield's of SerializedFields of an EditorWindow class without creating ghost...
Thanks man u helped me fix my game I'm making a casual mobile game which worked fine with my Poco but when I tried it in a Lenovo k8 note there...
Changing the text value in the text component doesn't dirty the canvas. But other properties like color and stuff still triggers a repaint. Not...
You can create a custom 2D sprite shader. Its pretty easy to do with shader graph. If you are going for a bloom effect, create a new float...