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C programming ? More like C#... I recommend you pluralsight introductions to C# and Unity. They are about 5-10 hours of video tutorial and they...
I'm glad it worked for you!
Yup, didn't notice that. The Vector3 constructor takes 3 arguments.
Hummm I'm not sure, but the first thing that comes to my mind is list.Intersect(otherList). With that you can get the common objects (duplicated...
I usually use : Math.Round(number, 2, MidpointRounding.AwayFromZero).ToString("0.00"); This way it gets rounded to the second decimal but still...
The code should look like this : using UnityEngine; using System.Collections; public class PlayerController : MonoBehaviour { public float...
public List<object> FirstList; public List<object> SecondList; public List<object> ThirdList; public void RemoveDuplicates() { foreach...
Anyone ?
Cool, thanks for the quick answer/fix !
Hi, I'm working with some friends on a project for a Unity game which uses dedicated servers. Those dedicated servers use batchmode and when...
Link seems down.
I've been wondering if I could change the default script template for so long. Thanks for that !
It's on the Camera component. [IMG]
Maybe changing the camera Field of View (FOV) ?
Huh yeah the first versions I've tried on mobile show a very poor performance. After lowering all settings and optimizing a bit of code I've...
For now I'm just trying to achieve a good and fun car driving system. Maybe I'll go for an arcade game for android, most probably.
Oops sorry I misswrote that. It reaches 260km/h and stops there at gear 6. It goes 0-100 in about 4-5 seconds.
Well if you want a race car it won't go over 2000kg. Also the high forward friction stiffnes is to avoid skidding on the first gear when...
Hey everybody, I've been trying to get a car working for the last months and I've finally managed to get something good. You can take a look here...
Hi everybody ! I had problems with Unity 5 and cars for a long time but I managed to get a working car pretty good with 6 gears and a top speed of...