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Thanks @halley. Yes it's weird, but i will explain: On the beginning of this project, everything looked fine in Windows builds using 1 (int) value...
Pixel perfect solved my problems, but the performance went from 60+fps to 15fps. Any tip?
Hello, i have this problem with the Grid Layout i am using to generate a grid on my scene: Light green color is the background object (image)...
Thank you. I've made some tests myself, but i couldn't even play anything at all :(
How is the WebGL compatability going? Can someone confirm that it is working without issues using Unity 2023.2.0a23?
Hello. How can we set Fullscreen by default for a UWP app submitted to the store? I have this option active, but installing in different devices...
You're right! Thank you anyway. Just one last question :) Is there any method to get the associated channel with one specific track? Thank for...
Hello Thierry! Any developments regarding this issue?
Sorry, forgot to mention that. Windows Standalone. Thank you!
Hello everyone! I am having this issue with an app (Windows Standalone) running on a Windows 10 Tablet PC Device. When the app opens in...
@BachmannT, quick question: Is it possible to play a midi file in the midi database trough the external midi player? Thank you!
That is the problem indeed. For other midi-files i need to keep the tempo-change active, but I've deleted the last part of the music sheet, after...
Hello @BachmannT, thanks for this great library! I'm having this issue using the Midi External Player with some midi-files: MPTK_DurationsMS is...
For anyone facing a similar issue: I solved the problem using "Dependencies" tool : https://github.com/lucasg/Dependencies The problem was the...
Hi! I'm using this free unity asset (Fluid Midi Player) and everything works fine, excepts in this one specific device we have. On a Windows...
Thanks! I decided to set the values manually.
Hi everyone! I'm trying to get the number of Directories on a specific path in Resources. Using GetDirectories().Length it works on the editor,...