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Hi Martin, Sorry about that. Your fix is absolutely right on. We'll get that included into the next package update. Thanks!
An update is coming soon to fix the infinite loop when checking credential state. So sorry for that's it's caused problems for people. In the...
Ah ok. I think what you'll want to do(I haven't tried this yet today) is select the View Controller in your storyboard and set Use as Launch...
In either project is your storyboard viewcontroller set as the Initial View Controller in Xcode?
Could you provide some more information about this issue? Has it been reported in another thread or as a bug report? What are you seeing that...
I actually have a fix for that as well. I'm attaching a diff that you can apply to SplashScreen.mm to fix both issues.
Which other code do you see that is a problem? I think the xcasset bundle thing is a separate issue, I'll it discuss with the team.
I've done some work on this and your changes to ShowSplashScreen() are absolutely right. In SplashScreen.mm, ShowSplashScreen() should look like...
True, but the view controller instance in your storyboard does allow custom classes.
Out of curiosity, if you make your storyboard controller have a custom class of SplashScreenController with storyboard ID unitySplashStoryboard...
Sorry, I haven't tried to use sqlite so I unfortunately don't have any scripts handy. You may need to modify the build scripts or write a new one.
Hmm, it could be an issue with Tizen 3.0 which we do not officially support so there could be some issues.
What is the error that you get on the Z4? And what version of the OS is the Z4 running?
Looks like its trying to use an Android plugin for Tizen. You may need to change the plugin settings.
The buffer that it refers to is the screen frame buffer. When Always is selected then the final output is rendered to a frame buffer then blitted...
You don't have multithreaded rendering enabled do you? It is not supported on Tizen.
So just to be clear, it does not work when built with 5.5 or 5.6? What device is this on?
Does your project work at all or is it just the errors in the log that you're worried about?
If you select Auto it will try GLES3 first and if a context cannot be created then it falls back to GLES2. Alternatively you can unselect Auto and...
I would appeal to the store. What volume is changed is governed by the OS. Even if no sound is used we do initialize an audio out device. The...