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The game I've been working on is pretty solid, though it does have a higher memory footprint than Im used to working with (no crashes before...
I have to first thank all you guys in the Unity community on helping me with questions and general advice while I worked on this game......this...
Hey guys, I've been using NGUI for the past few months for the game I've been working on, everything has been great....love it, looks great on PC....
Hi, I am trying to use a custom line renderer Bunny83 wrote on Unity Answers (yea, different website.....but Im looking for a solution to the...
Also having this problem, but as a better workaround (if you dont want to rename all your scenes each time you want them organized), is to click...
Dragging scenes to re-organize the levels works fine, but as soon as I add a new scene it shuffles them around again. I've used Unity for 3 years...
Hi, I just recently updated to Unity 3.5, switched over to the new folder organization with everything in ProjectSettings folder (though that...
Awesome, I couldnt figure out how to use the ffmpeg2theora but I did use Miro Video Converter and it worked great! Thanks for your quick response...
I can get the movie imported/playing fine, but the problem is the loss of quality. Basically, I'm building a movie player (where you can cycle...
My second Unity game on the App store.....William Tell Jr. Taking the classic tale of William Tell, and putting a slight mouse-like twist on it!...
This is a new problem I've been having....Im not sure what the problem is exactly but, I'll give you guys everything: I got an animation from a...
This may be a strange question (and the answer might be "impossible"), but I thought I'll try anyway. Im doing an Archery game using the Unity...
Ok, thanks....guess Im used to level editors such as Unreal where this texture scaling thing isnt a problem. I'll try setting them in a 3d program...
Bump, Im still at a loss here.
Thanks, excuse my noobishness but what do you mean UV ranges? Like the scale (aka. tiling) of the texture? or something else? For example, one...
I have a texture that I put on several planes in my scene, all of which are various sizes....now I want that texture to be the same aspect ratio...
Awesome, thanks man (you actually solved another one of my issues as well: Instantiating audio sources, lol)
I've started optimizing my game for the iphone and one thing I'm not quite sure about: audio sources. I have a ton of coins that you can...
Hello everyone! This is my first Unity game and first iPod Touch/iPhone game, and I have to say, I couldnt have gotten it done with out the help...
Found the solution, stupidly I forgot to assign the distribution profile to the xcode project.