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hi, Im currently trying my hand at baked lights for my game and I managed to get emissive materials working, but I'm struggling with point/spot...
So in the documentation it says that when creating the pipeline asset to do Assets > Create > Rendering > Universal Render Pipeline > Pipeline...
[IMG] I'm experimenting with baked lights and emissive materials and for some reason, this sphere that I haven't modified at all has these weird...
Hi, I'm just a beginner developer but I wanted to know before starting my unity project, what are the limitations of WebGL currently? I'm looking...