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@Enilpicsid This just started to happening to me, soooo annoying. 30 minutes of this and I had to find a solution. Thank you.
Thanks. trying to get beat and marker detection from FMOD into unity with visual scripting. I found some code that does it in C# and this one...
Oh this is nice. i wish there were better editor window tutorials on how all this stuff worked. I'm borrowing some of that for my asset browser...
Anyone get this github link to work. i removed the assemblies that gave errors. looks like unity HUB has similar ones. i could try and remove them...
Wow i just wanted to read up on cloud volumes and i find this thread. Nice to see unity trying to fix the problems we find. I'm alpha testing...
@andybak man okay i thought i had another bug. Looks like flip is flipping normals not texture. i was hoping i could have a flag with words,...
Unity 2019.4.13f1 (because we are all using it) That Physics.SyncTransforms didn't work for me :) I'm getting prefabs spawned into other prefab...
Okay digging through code. and im not sure why this is causing this. i found a work around i put in place for 2017.3 bug on canvasas. i thought...
So im not sure i can get the effect i want that way? End scene/level Fade out. load new scene/level. fade back in. To be clear it was working. I...
okay i just killed an hour trying to fix a stupid fade mechanic between scenes when i really wanted to work on my game. which i havn't had time in...
Seeing something similar. In game when enabling a panel and then disabling it it doesn't go away. SetActive(false) not working correctly.
@Carve_Online Yes but Adam and the rest of the trainers work for Unity. They have the insider information on upcoming features. They can prepare...
I know i'm not the only one out there waiting for the next online live training from Unity! it's been several months since a live training has...
@DRRosen3 I moved one line of code and changed the deltatime.time / 2.0f to deltatime.time * speed and it works for me :) thanks. particles =...
okay LineRenderer sucks! i did not try @patrick1234 way of doing it but rather i created a prefab with a LineRenderer on it with my material and...
Yes thanks for all the live training, But whens the next one? Every day I look and nothing...it's depressing me :( 2 months too long! someone...
Oh man same problem here... okay ill update patch and report back if i still have this issue. I'm rotating Particles in world space. Hope its not...
Hmm...what if, as an indie developer, i have non gaming job (selling bananas) that pays me $99,999 a year and i make $1.00 from a game? i have to...
@MelvMay, I see that Unity 5.3 will have a new 2D effector for buoyancy? Downloading now :) I wasn't fully happy with my implementation so i've...
@Nichole121 you may want to sit in on the next live training by unity. you can go here http://unity3d.com/learn/live-training i try to listen in...