A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Probably better to consult it with lawyers. You should not rely on the opinion from Unity... they would say whatever is good for them at the moment.
Did they? https://blog.unity.com/news/plan-pricing-and-packaging-updates I don't see any updates.
Definitely Unity should not count that as something that should be additionally charged.
Yes... but it is not an official and approved way of doing it. I suppose no one should focus on that kind edge scenarios.
Can you download game from Steam without installing it? Does Google store or Apple store allow for something like that? In what meaning is the...
What about that: [ATTACH]
Ok... I went to the first page and now I see it has been changed: "Q: If a user reinstalls/redownloads a game / changes their hardware, will that...
As far as I know nothing has changed in the initial announcement. As for now reinstalls are counted. If there is an official announcement that...
Do you understand that if the game stopped selling after 1 year (for example) then still you will have to pay to Unity for that game? If you sold...
Ok... you convinced me. It is 100% true. This forum is useless for that kind suggestions.
This one-liner is an essence of a problem for dumb-asses who can't read and understand more than one line.
If you think it is nonsense then I will let you to keep that bridge.
Should I make bigger letters? There should be a way to force them to pay attention to the main issue.
INCOME OF DEVELOPERS IS NOT RELATED TO NUMBER OF DOWNLOADS (!!!!). RIP Unity.
Jon Riccitiello: And third, we've had some questions about how we calculate Unity runtime installs and how that factors into what you're charged....
It works.... I am only a little confused with that part: "system will update the position every frame". Is there any better way to handle that?...
I see in the description of the Impostors asset this information: "- For now, Impostors work only with no moving objects." Does it mean that it is...
You were right - loading scenes at runtime is not a problem - Impostors can handle it without issues. Unfortunately I have another issue with...
Thank you so much for fast response.
But will it handle object on multiple scenes? What if I'am adding another scene in a runtime? Will it recognieze objects from that added scene?