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Update Unity has responded with the following: Derek (Unity Technologies) Jul 16, 11:17 UTC Hello Adriaan. Thanks for getting back to me with...
I am trying to make the "Audio360_SDK_1.5.0" work on both Android and iOS. I am playing a .tbe file for the 360 audio. On Android it works like a...
In the Android API Reference the following parameter is available: float getVerticalDistanceToLensCenter() Is there something like that in the...
Goodday. I am using the 0.6 Google Cardboard SDK in Unity 5.3 . When I publish apps to Android device this works perfect (Note4 & S6). However...
Looks like a great asset! Does the asset also work for iOS and Android? And is it possible to count up and to add actions at certain times (also...
Hi rameshp, Thanks for your answer. I also found that part of the script in the SDK Can you give a full example of how to use the Raycasting...
Hi All, I ended up buying "No Touch GUI for VR" which was an excellent solution! It a small investment for your mobile VR apps! Especially if you...
Hi all, So I got this plugin to work on iPhone & iPad so that's great. Now I would like to see if I can get it to work on Android phones (or...
Thanks works like a charm :)
I am testing VTP for Unity 5 and I seem to only get the sound. Could this be because I am doing something wrong, or is VTP not supported yet on...
Thank you so much. I learn everyday. This definitely made my video run smoothly again in the app.
Thanks for your quick answer. The video is: 428 x 240 and in m4v format (and size= 7.1 MB) It also happens when I turn off the collider and...
Hi All, I just updated my trial version of Unity iOS pro to a full version of Unity iOS pro. Suddenly with the new license my video on my iPhone...
Thank you so much for your answer. I am working on my first big Unity project and I thought I kinda had a hardware problem. The solution is very...