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Hi, any Updates on this? Im unable to paint textures or materials using ShaderGraph on HDRP.
The only solution i founded to work was to Bake the Vertex Streams on the Polybrush menu options.
And im using polybrush for some static objects, would be aweasome to fix it!
Any updates on this? I got a Color Blend shader that uses object height, but if the object is statis its just changes to Wolrd pos so the colors...
Hi I would like to also try your plugin, you still providing the voucher?