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Our use case is that we record peoples games and upload that data to the servers for playback, for themselves and competitors. Essentially a...
[ATTACH] I'm happy to be proven wrong... In fact, I REALLY want you to point out some obvious and silly mistake on my part, so I can slap my...
Hi gang, has anyone had the Water Surface stop responding when they used 'simulationStart'? As soon as I try and set a time, the water system...
Hi gang. I'm having issues since updating. Firstly, it seems to want to destroy the TMP_SubMeshUI child object/component, but only on certain...
Hi @adrien-de-tocqueville, to answer your first question, I'm currently displacing the water surface through the ShaderGraph. In the image, I'm...
Thanks @adrien-de-tocqueville. I spent some time trying to gauge what's happening here. One thing I seemed to notice is that no matter how I...
Hi @adrien-de-tocqueville, thanks for your response. Could I ask for a little more information? I did a test, by grabbing a texture and trying...
Yeah, sure. We're in an "exploratory" phase at the moment. The new Water System has a number of nice features, and at the moment, we could...
Hi guys at Unity, I can see that your deformation code in WaterUtilities.hlsl only adds the vertical deformation to the displacement. #if...
Hi Sebastion, As of late, whenever I shutdown the workstation for the night, the next morning I'll almost always have to delete the Library...
[ATTACH] I just installed 2022.3. My HDRP version is 14.0.7. It looks like you might need to upgrade your packages.
Thank you and the team for digging around. It sounds like a fix should be possible, as I'd hate to have to backport the project to 2021 just...
H Hang on, sorry, but that’s not even REMOTELY a valid response. It’s a regression, but the only solution is to upgrade to a current alpha? Am I...
2022.2.5f and the problem is still there.
In 2022.1 I would simply set the 'itemSource' to null, and that would result in no "List is Empty" message. But when I backported the...
I ended up just creating the "stack trace" using a series of Labels. Only those labels that have a "hyperlink" have had a callback registered for...
Can someone tell me firstly if the hyperlinks in a Label can be used? Exactly as we do in the Console window when we select a script link to open...
It looks like the devs are doubling down on Newtonsoft.Json? I'm seeing Newtonsoft.Json frequently pop up in my Packages list as a dependency....
Just an FYI - 2022.1.14 and error still present.
Ran into this issue today, where one of the team members hadn't been aware they needed to change a conditional compilation directive to point from...