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Haha, I see what's going on here! The Dreamteck Splines plugin is a code product and now we see a product made mostly by the art part of the team...
Thank you everyone so much for answering! I seem to have missed this but it sounds very promising. I think we can wait until 2017.1 comes out. So...
Just before I start, let me say that I'm well familiar with how Update and FixedUpdate work and what Time.deltaTime and Time.fixedDeltaTime are...
So a month passed and I still haven't been able to figure this out. Does anyone have any idea on how to turn that automatic batching off?
I have a project in which I have disabled both Static and Dynamic Batching. I also have a scene with a couple of cubes and spheres (10) all using...
Oh the texts written on the whiteboard behind you cracked me up :D but only fellow Bulgarians would understand it. You should start translating...
I'm creating a simple nested prefab system for my project and I stumbled upon a problem which I'm not sure how to solve so I hope that someone...
Thanks! I'm aware that this callback is called several times for the different UI events but I need it to draw the discovered objects anyway so I...
After trying all sorts of things I came to the conclusion that InitializeOnLoad is just called before serialization and there's no way to make it...
Hi Izzy, No I haven't done that because the script I'm writing is not a MonoBehaviour one. It's just a static class which doesn't inherit from...
I need to make a simple editor script that goes through all components of certain type in the scene and adds them to an array based on their...
I'm working on an endless runner game and I'd like to take advantage of the static batching utility in order to reduce draw calls. My whole level...
Oh, that's a bummer! Anyways, thanks for letting me know! I suppose I could change the platform to PC over time to check if everything looks good...
Thanks for the reply! I tried that but nothing changed after baking. I need the lightmap to be non-directional for the purposes of this project...
Just downloaded Unity 5.5 and opened one of my lightmapped scenes. The scene consists of a terrain and several objects on it and has one...
The new junction system is spot on! I really like the way this plugin is shaping. It has a lot of potential and I'm very interested to see what...
Great work. V 1.0.3 solved all of my problems! Thank you, I'll make sure to leave a positive review :)
Sound very handy. Judging by the post, all of the splines are MonoBehaviours do I always have to have a SplineComputer component in order to have...
Hi Baste, I tried this in hopes it would fix the problem but it didn't change anything. I filed a bug report and received a message that they have...
I found out something today. There is a way to serialize the parameter but it is very weird and I'm going to file a bug report about this because...