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Thank you so much! I increased it and it is working now!
Is this what you are looking for?
Thank you so much for your help on this, here is a screenshot of my current settings.
I tried forcing it to 2D and it still seems to skip some. Here's a video that shows what I am talking about:...
I just checked and that isn't it. The audio clips are being launched from the same place in a 2D plane and the listener doesn't move.
Hello! I am having an issue with playing little rapid sounds on tap. When the user taps to spawn an item I am using PlaySoundAndForget to fire...
I had this same issue. I went into my build settings -> Other Settings and unchecked Multithreaded Rendering and it went away. [ATTACH]
Hello! I am trying to make an x-ray shader that only shows behind objects on a specific layer, is that possible?
Have you tried with the new URP beta in 2019.3? I know the old LWRP didn't work on mobile VR but I'm curious about now.
Is the new pipeline supported on the Oculus Go? I tried deploying it and it doesn't seem to work.
Will the new UWP post processing work on Oculus Go or Quest?
I have the LWRP build running using the 2019.1.0f2 VR Lightweight RP (Preview) template. Unfortunately it still doesn't seem to support the...
I think having both options would be great. If you have an existing resume and cover letter you could use it for full-time applications, and a...
I second this. I have been trying for a couple days to figure out how to get haptics working for my Samsung Odyssey and have had no luck so far.
Good idea!
Me, too! I've had a decent idea for a BR game for a while, but the multiplayer aspect is daunting.
I am having some trouble with VRIK. When I hook up my character the hands are bent back 90° compared to what they should be. Any idea how I can...
I have been struggling with this for the last day or so and I'm not sure what I am doing wrong. I am building my project for Windows Mixed...
I'm not sure what I am doing wrong, but on the same build of my app the textures look fine on Android but look dirty on iOS. Can anyone give me...
Thanks, I'll keep trying. Hopefully the fix comes soon!