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It looks like the problem fixed itself after deleting and recreating the shader graph.
Hello, I've been working on an animation system based on sprites and textures in ECS but this error simply prevents me from continuing. I am...
@xVergilx this seems like a very natural approach to creating hybrid UI for ECS - it reduces most of the boilerplate code and coupling issues,...
Hello, I have been working with Unity's ECS for some time now and I am wondering what are your practices of syncing the ECS based gameplay with...
@update @BUMP I managed to get the correct file size but it seems like in order to get the handles that should get updated you need to download...
Hello everyone. We are trying to implement addressables updates into our game (using RemoteBuildPath and RemoteLoadPath with...
Hey, I started using Mirror recently and I am having a small problem with players spawning. I'm adding the player with this method called on...
Hello. I'm trying to make a game in 2D but on resolutions lower than 1680x1050 all the stuff is misplaced and some of it is going off-screen....
Hello. I've started learning Unity Networking recently and everything was pretty fine until I loaded my project today. Whenever I connect as a...
Hello. For past few days I was trying to make myself a model that would be compatible with Unity's Mecanim and after few tries I've finally made...
I'm gonna check it tommorow at work, thanks for help!
Hello. I've decided to use mecanim to manage my animations but I can't really find a good tutorial. I've watched a bunch of tutorials on animator...
Okay, thanks for taking your time to help a noob! Much appreciated! :)
Thank you very much! If I were to use avatar mask would I need to do the same? Also if I created my model with animations in Blender, can I use...
Yeah. It's all in Unity. The animations work fine in Blender since they are played apart. Here's my code for the animations: //Walking...
Hello. I am working on a small sized school project in Unity using Unityscript. I've created a script for cutting down trees which consist of two...
I've made my player model in Blender3D - it has one mesh and rigibody. I've created walking and punching animation which both work good when...
Thank you very much! This is exactly what i was looking for. By the way, what language would be the best to code for a begginer: C# or JS?
Hello everyone. At the start I just wanted to say that I already searched through the google and forums and I didn't really get any fitting...