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if you are using 1.3.0-preview.102 the Pipeline API requires a #define in the Player Settings (see below)[ATTACH] from 2.0.0 on, the Pipeline API...
SSAO, or Screen Space Ambient Occlusion This is a feature we ported back from URP 10.x Please See:...
Great. So to see the Renderer Features, you have to select the ForwardRender asset in the project browser. It's under...
Hi Pete, I would try disabling each of the ForwardRenderer features one-by-one to see which ones conflicts. Also, if you could take a screenshot...
Yes, we are using MARS right now but mostly in our AR mode and simulator for nice QoL features. We will see if we can do a DeepDive video to show...
We are really at the beginning of integrating MARS with Reflect. We appreciate all the feedback and ideas of how BIM information could be...
Hi, We are investigating why this is happening with the 5.5 beta. If you could list us the contents of this folder:...
Hello fatalsoul, You have to get a license even if it is the free version. Once you have the license (you can get that license on a USB drive if...
noethis, if you turn on private messaging I could ask you a bit of details on your project ;)
Hi noethis, Are you using any kind of revision system for your unity project? This project linking is saved with the Unity project so if the save...