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Hi, I am getting errors while building an iOS build when scripting backend is IL2CPP but it works fine when the scripting backend is Mono2x. This...
Here is my code : public Text test; #ifUNITY_IPHONE [SerializeField] string gameID = "36122"; #elifUNITY_ANDROID [SerializeField] string gameID...
Unity Ads are working fine on iOS but not working on Android. Then I found "System.Action'1[UnityEngine.Advertisements.ShowResults]" comes when i...