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http://forum.unity3d.com/threads/using-code-tags-properly.143875/ There's definitely a sticky for this at the top of this forum. :)
My approach to this would involve making a GUI prefab that had a text component and a button to remove the item from the cart. Then instantiate a...
Good job!
No problem. Glad to be of service. Best of luck in all your future endeavours!
Where can I obtain "other" of type GameObject when a collision occurs? Collision.gameObject How can I get the width of a GameObject (size)?...
this.transform.LookAt(target);
You beat me to it you sly dog. I was in the midst of typing something akin to that which you described. Mormon: 1 Hamster: 0 #facepalm...
All good solutions; however there is a caveat. If you intend to release this title on iOS do not use Linq; Linq does not play well with iOS 8 and...
if(Input.GetMouseButtonUp(1)){ //Do something! } It's that easy :)
Try some polymorphism. You can make a class called Item and make the others inherit from it. Then you can make a list of the item class which will...
Also, it is worth noting that unless you need to see your grid it only has to exist in thought.
There's no need to get hostile. I gave you an elegant solution that would display transform data in real time in the editor as well as in play...
I've come up with a solution that allows me to use only one text component, but it's a little hacky. Still open to other suggestions.
So, I've got a problem. I have a Text component that I am using to display a string, but as that string gets to a certain length I get an error in...
I have no idea why you're using ushort to store color data. I didn't look at the link. I probably should because there is more going on than what...
lol, I suppose you're right. This kind of micro optimization is pretty feeble anyway. As it has been said many times the best thing to do is just...
Exactly, the garbage collector can kill your performance if you are not careful. This is why Instantiate and Destroy are so detrimental to games...
Here's an post from stackoverflow that you might find useful. Hope it helps :)...
This is exactly correct. Memory allocation is expensive; this principal is clearly illustrated by the tests I ran between a preallocated queue and...
I have my own methods for returning the memory allocation of a certain dataset; I won't be using the profiler for this either. I want people not...