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Did you solve your issue, Yuki? I'm having trouble using multiple channels from my audio interface in Unity, and I've yet to find an efficient...
I'm running into some bugs in my game specifically from clicking the right mouse button in certain specific ways. I never use this button in the...
Once my WebGl game loads, the bottom bar with the full screen button and title gets clipped. This has happened since I updated to the latest...
I've run into an issue one machine drawing some sprites in a WebGl build. Most machines and machines behave correctly. Attached is the correct...
That's odd, it happens to me every single time I create an InputField as long as I've put the Canvas Scaler to scale with screen size. Maybe the...
I'm having the same issue. Will try the latest version in bitbucket, but it'd be lovely to get this fixed in an update.
I need to create functionality in my game where a player can highlight text as if they used a highlighter marker (so the background of the text...
I tried out the free trial awhile back and noticed a bug. If I instantiate my UI, this breaks the textbutton. In the hierarchy, the instantiated...
I'm testing my Unity build on various PCs without much problems at all. However, for a small number of devices, the the cameras did not seem to...
When doing a test build of my game, I'm getting an error that is keeping the game from opening on the web page. My build settings are set to Slow...
Works like a charm--this will certainly get my by until Unity gets to implementing these features. I'll be looking out for your pro version when...
So, I'm using the new 4.6 UI system, and I'm trying to essentially create a glossary system. The idea is that there will be some words in a text...