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Piracy is not a topic to be neglected when releasing a game for Windows, as almost everything can be easily accessed or copied by anyone unlike...
I don't like also Unity lighting system, there aren't any presets or anything, very difficult with standard assets (but possible) to do HQ...
With PBR shaders ? For example, do you have an idea about how to do the ceramic material ?
Do you think this shading is achievable in Unity ? : [IMG] Reflections, glass, lighting, diffuse shading... (Art of Balance Wii U PS4-Wii U)
Me also
Same problem. I have to stop Unity in task manager and restart many times unity for fixing it. I had also this problem of this...
Same problem. But with Celeron Dual 1,6 with Win7. After upgrade to U5.
@opsive How can I use standard glow with trail renderer ? There are a material of your demo scene can I use in trail renderer ? Thanks.
Can I use it for glowing trail renderer ?