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Thanks for your answer I can't know in advance, in the game some attacks can hit 3seconds after being thrown. I already have some penalty on...
Hello, Let's take a simple example with a simple cube, with movements + one attack. Two discrete branches: - Movement size 5 - Attack size 2...
Hello @celion_unity Thanks for your answer I've been running some tests with the new goal sensor (vectorSensorComponent) however it doesn't seems...
Hello, In a game with classes system, some agents can have different characteristics/capabilities depending on it's class/profile. Is there a...
Hello, Thanks for the clarifications. I think in my game, the observation collection takes quite a lot of time. However, - On a 64 hidden unit * 2...
Awesome ! In the meantime, is there any alternative way we could try in order to achieve it ? Thanks
That would be awesome ! I will definitly try it out as soon as this feature comes out
Hello, I'm currently trying to improve the training time of my agent: A knight need to beats enemies, he has a discrete action space, (movement,...
You can enable it in the training conf files https://github.com/Unity-Technologies/ml-agents/blob/main/docs/Training-Configuration-File.md
I'd say the soccer example could cover tons of different uses cases (basic if only one player + goal, self play, coop, etc). However I would not...
Hello, I was planning to ask the exact same question today, so i'm participating to the topic. I'd also like to be able to pick a target from a...
I already have Forge (since their start) :) Thanks, I dont found anything on the Forge Website related to BareMetal, only 2 or 3 occurences in...
@ Freakyuno Thanks, Photon server looks good but none of the solutions fits me : Even 100 msg/room is more that i need, i dont want to pay for...
Hi, Lets say i want to make à 1v1 game with autoritative server. An arena game and players can use skillshot as League of legends for example....
Oh okay i see. So, there is no way to use a database with player's informations with PUN ? :'( Maybe if i use the master client to make the...
Hum thanks Do you think it is easy or hard to change PUN to a custom photon server (realtime)?
Oh i see. So it fit with my project. But, i want to be sure, Is there another solution with complete server-side computes? Thank you
Thank you again. But, why should it be always a master client?
Ty Is PUN harder than unity networking?
Hi ! I'm looking for a network who can match with my project: a 2D sidescroller action MMORPG with mecanics like super smach bross brawl. (It is...